When ready, if the file size is below 500 MB, I’ll upload it to UTCC, which is the max limit to upload a file or else, I’ll released it on Mega. To access Mega, it takes 2 mins to register, and it’s completely free. You’ll be able to join the dev and play it too with a bunch of friendly and respectful folks if you make the “effort” of register 🙂
UTCC upload limit is 500 MB. The file is 584 MB (quite small for what it contains), so everyone get the same file as my friends who played it. The file is stored on Mega servers but I add the level to UTCC so all my levels are listed there for those who follows me.
CGlounge is a free CG asset sharing website that provides you with everything you need to create stunning 3D artworks.
You will find very good models, awesome materials, the website is fast and easy to use using a very modern look, the staff is super cool and there is also a Discord channel 😀
DM-CyberPunk is the new level I’m working on since May using this new CyberPunk pack I bought.
I released it for private testing the first of July on Mega so my friends can play it. To access Mega, it takes 2 mins to register, and it’s completely free. You’ll be able to join the dev and play it too with a bunch of friendly and respectful folks if you make the “effort” of register.
Until the final version, there no need to put any WIP versions on UTCC or even share it on UT Discord / UOF Facebook since no one care to to give me even the tiniest form of feedback or appreciation for sharing my works. My actual dev version differ from the released Mega version. The list of enhancements is very long :
Add flying cars.
Add more decals (arrows, graffitis, etc).
Add pipe meshes at the Belt “bridge” area.
Add blocking volumes at the Belt “bridge” that cover the new pipes.
Add blocking volumes that covers both cars located near the Stinger entrance.
Add pipe sounds at some areas.
Add preview screen.
Add story.
Change the back of the car located between the lifts that lead to to the Belt, KEG and UDamage so now the Boots can be taken from the Link gun or Shock rifle side.
Fix UV lighting issues on both sky scrapers.
Refine lighting here and there.
Replace default jumpad by the custom one I’ve made for CTF-Ahead.
First pic I shared showing the meshing, using only the Directional Light and the SkyLight.
This is the final look (much more recent than the Mega version).