UT4

DM-LPD and DM-LPE now done

My fourth and fift levels using the Low Poly (LP) sci-fi pack are done! 😀 D is primary green with yellow accent and E is yellow with black accent 😀 Will work on demo scenes eventually.

DM-LPD (Low Poly, Project D), green color.
Layout : Simple FFA for 2 to 4 players.

DM-LPE (Low Poly, Project E), yellow color.
Layout : My take on the classic Q3DM17 from Quake 3 aka ‘DM-The Longest Yard’ for 4 to 6 players.

Oblevia P1, P2 & P2 terra update available

I’ve made some little enhancements on DM-Oblevia, Part 1, DM-Oblevia, Part 2 and also DM-Oblevia, Part 2 Terra. Levels and text files are on MEGA 🙂

In P1, I enhance the wrap material so I could get rid of the weird blocky artefacts.
In P1 and both P2, I fix the glass material so it render correctly when approaching any windows.

DM-The Sands Of Selene available!

Here it is, my latest work, DM-The Sands Of Selene 😀

I honestly didn’t think of sharing it. Know that it take a moment to load. Anyway, enjoy it and let me know about it in the level page 😉 Files are on Google Drive.

UT4 Community Launcher 1.1

The easiest way to play UT4 – keep NetcodePlus up to date, tune your game for competitive play, and queue PUGs without leaving the app. New to UT4? You can download and install the whole game right from the launcher! 😀 All info right here 🙂

Second batch of maps update available

I’ve made small enhancements on DM-Akar, DM-Akar CE, DM-Chroma, DM-Chroma FPS, DM-Dakylian, DM-Elik, DM-Oblevia, Part 2, DM-Oblevia, Part 2, Terra, DM-Qu0 and finally DM-Sarr.

And all levels and all text files are on MEGA. Just grab them all 😀

Few maps update available

I’ve made some little enhancements on DM-Cruel and DM-Oblevia, Part 1 and also DM-Thaq. Levels and text files are on MEGA 🙂

DM-The Rhia Valley update available

I’ve made some small fix to DM-The Rhia Valley and it is now available on my Google Drive 😀 I’ve added a bit of ground rocks, removed some foliage, tweak lighting and post process.

DM-LPC WIP # 1

Following the serie of Low Poly sci-fi levels, in this past week, I’ve now created the third level, DM-LPC. After using the black and the white colors for the 2 previous levels, I choose to go with the grey this time.

The main meshing is now done and as you can see, it take place in space BUT with normal gravity. The HQ space cubemap texture is from one of my UE5 pack. I’ll start to add lights soon since now there is only the skylight and the directional light. I will also replace the ugly jump pads by a custom one, etc., usual task.

The level is super fun to play 😀 You can see the pic in full resolution by clicking on it 🙂