UT4

DM-Akar, final!

Beta 1 as been available more than a month now so it’s time to make it final 🙂 I’m very happy to announce the final release of DM-Akar 😀

I’m trying to make the video but it’s not working… so I have to leave those old pics meanwhile.

DM-Akar, post # 4

This post is to let know the players that do like and play my maps that the next release of DM-Akar is going to be the final one. The next post will be the video I’m actually making and then the final release of the map. As always, if you do have interest for my work, leave a comment at DM-Akar page, or post at Epic forums 🙂

At first, I’ve planned to release a Release Candidate before the final version but since, except ÐutchSmºke on Epic forums, the rest of the community don’t care / comments on my maps, I assume there is no interest anymore for my maps or the game itself and that mean there is no interest to me for sharing my maps with the community, sadly 😦

The community total absence / lack of interest about the final release of DM-Aryth and DM-Aly was a enormous deception / let down for me. I’ve work for months on those maps and what was the community response, absolutely nothing, a big zero. This is the top of the top worst reaction a mapper can get from a community.

THX.

DM-Akar, post # 3

Made a lot of progress on DM-Akar since the release of Beta 1 😀

To follow the map progress in deep and leaving a comment, I’ll appreciate you post it in this post or at Epic forums 🙂

DM-Akar, post # 2, Beta is here!

I’ve made a significant progress since A1 😀 To download the beta, head over my DM-Akar page.

For the extremely limited feedback I’ve received for the Alpha, it is time to go for the Beta. The gameplay is fast and very good and I’m happy about it.

The most difficult is to mesh the map simply because the Industrial meshes aren’t available yet 😦 So the map is built mainly from plane meshes and pillars with few pipes. I’ve tried my best to make it look great using many custom industrial materials. My goal for Beta 1 was to get rid of the stock block meshes. I’m working hard to make this level look great and different so, it’s long way to go before releasing the Release Candidate version but at least the play area as now been meshed and as a player, I like playing level that look at least descent, this is why B1 is available to you 🙂

For leaving a comment, I’ll appreciate you post it in this post or at my Epic forums thread. THX!

DM-Aryth, final!

Release 1 as been available since 2 months now so the testing phase is over. It’s time to make it final 🙂

I’m very happy to announce the final release of DM-Aryth 😀

DM-Aly, final release!

Finally, after been available in pre-final since 2 months, I’m very happy to announce the final release of DM-Aly 😀 Have fun 🙂

DM-Akar, post # 1

DM-Akar is the my new map I’m working on 😀

Akar is based of my DM-Mako L2 for UT3. It’s a small DM for 1on1 match, at max 2on2.

I’ve made the level completely from scratch in 2 days. I test it to make sure the scale is well adjusted to UT4 gameplay. Pickups are exactly at the same location as the original. The only change is the Enforcer replacement by the Lighting rifle.

This first release (alpha 1) is only for testing gameplay. For leaving a comment, I’ll appreciate you post it in this post or at Epic forums. THX!