DM-Anukh Beta 1 is now available 😀 For those interested, it is available on MEGA 🙂
Share your feedback here if you have any.
DM-Anukh Beta 1 is now available 😀 For those interested, it is available on MEGA 🙂
Share your feedback here if you have any.
Next level I’m working on is called DM-Anukh. For those interested, it is available on MEGA as DM-LPC (temporary name). This is the BSP only, a shell map if you prefer the term. Yes, it look atrocious but in Alpha stage, only gameplay matters.
Share your feedback in this post and all suggestions are welcomed 🙂
My first 2026 final level, DM-L.E.0. is now available on MEGA 😀 The final version include many additions. Some more apparent and some minors. Briefly :
The final version of DM-L.E.0. will be available this Friday 🙂 No need to wait for players feedback since only 3 players have gived me some for the 3 previous releases.
For the first day of 2026, DM-L.E.0. B1 is now available! New file is on UTCC 😀
This new version is almost final, except for the default lifts which will be replaced by a custom model (as in all my levels) and a few minor details. The list of changes is far too long to detail here, so feel free to play it and let me know what you think 😉
So please, share your feedback in this post, THX in advance! 🙂
I finally replace all static meshes by BSP in DM-L.E.0. 😀
So the main area is done and also the basic trimming, which is not obvious with the trim materials used. I’m playing it intensively to get a good feeling about it and this BSP release will be the next to be release, possibly this friday 🙂
DM-L.E.0. is available 😀 Again, it still look atrocious but in Alpha stage, only gameplay matters. New file is on UTCC.
For this new version, I’ve made it less dark and tweak pickups. Added 2 vials, a new path for the small armor and a angle edge near the Bio. Have lot’s of awesome matches in duel and in 2on2 in TDM 😀
Please share your feedback in this post and all suggestions are welcomed 🙂
Next level I’m working on is called DM-L.E.0. I’m planning to build a old school BSP level like DM-A v A. I already got a very nice but very old textures pack which I upscale the textures to obtain a modern look using pro software. So instead of the previous 64 to 512 textures resolutions, it’s is now 512 to 2048 textures resolutions.
I’m sharing this Alpha version to get feedback from duelist players out there 😀 An yes, it look atrocious but in Alpha stage, only gameplay matters. New file is on MEGA and is also on UTCC.
Please share your feedback in this post and all suggestions are welcomed 🙂