P2 Terra, DM-Stalwart XL

Players / 4 – 10
Released / 01-07-2023
Version / 1.1
Download / On demand only, read further below how to get the file
Checksum / 51b2c61b569634605d47a66842141448

Story / Histoire

Journey to Oblevia, Part 2. Jerl Liandri acquired this supply point for B30-type spacecraft as a possible tax relief for his other fledgling company, Liandri Mining. Now Liandri Corp. converted it into a combat arena. Although not very complex, it still manages to cause more victims than the neighboring relay stations in the sector in which it is located.

Voyage vers Oblévia, deuxième partie. Jerl Liandri a acquis ce point de ravitaillement pour les vaisseaux spatiaux de type B30 comme une éventuelle décharge fiscale pour son autre entreprise naissante, Liandri Mining. Maintenant, Liandri Corp. l’a converti en une arène de combat. Bien que peu complexe, il parvient tout de même à faire plus de victimes que les stations de relais avoisinantes du secteur dans laquelle il se trouve.

A little gameplay video

Installation

Put the files into

Local Drive:\Users\YourUsername\Documents\UnrealTournament\Saved\Paks\DownloadedPaks or
Local Drive:\UT4\UnrealTournament\UnrealTournament\Content\Paks

If this directory is not currently on your system, you can safely create it.

Details

The second part of my Journey to Oblevia project is DM-Stalwart XL. This ‘Terra’ version is a variant of the initial space version. It take place on a planet, hence ‘Terra’, located in the middle of a rocky land.

The play area is exactly the same. The outside area is all new. Lighting as been reworked to fit the theme. This new version bring more color contrast and deeper black. I also enhance things like blocking volumes, reflections and ambient sounds. I also added decals, fog, few meshes, etc.

The level feature the awesome music track “Go down 16 (UT4 redux)” by Necto Ulin coming from his Unreal Tournament 99 remixes album.

Note, for all my levels I use Temporal AA since it offers the best visuals.

How to get the file?

If you want to play this level, let me know by going to my About page, then you can email me. I will get back to you as soon as possible and provide you with a download link where all my levels and readme are. You can also go to my FB page and ask me privately 🙂

5 comments

  1. I really like the detail and game-play on this map and having the redeemer sitting behind the big door that opens and closes slowly is a fun idea.

    Liked by 1 person

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