Meshes, textures

New awesome free assets, the Bunker pack

September is really, really a awesome month for free marketplace HQ assets. In all of what as been release, few packs got my attention and I’ve downloaded them BUT if I make another map after DM-Thaq, I’ll use the free Bunker pack 😀

I think it’s the first time in years that it is a painless process to import new meshes used for UE 4.25 to the old UT4. I mean, 99% of the time, it’s a very long process to recreate all materials, mi’s, material functions, particle and such. Not to mention various settings that can be a real headache when importing static meshes, which I always have to guest the right import settings even if I triple check the original static meshes settings in UE 4.25. Have to check this, uncheck that so the import work like is supposed to be. Brief, it’s painful.

Originally, the pack is made of 45 master materials. That was a surprise I must say, saying to myself WTH?! I’ve made very few materials, like 4 and all the rest are material instances 🙂 I took the time to make the materials look even better than the original by adding additional detail normal maps, color contrast, metallic, opacity, roughness parameters.

Most of the time, I make a ‘demo’ map just to check if all assets looks correct. This is a preview pic of all the Bunker assets and decals (it miss only the warning decals). So after DM-Cruel & DM-Thaq, I’ll have more 3D toys to play with 🙂

Build Your World with KitBash 3D

Just saw that in Epic news,

By curiosity, I’ve head over this new Kitbash 3D platform to understand that it is like a Magascan site but with a different content. While Megascan is focussing on organic assets, Kitbash 3D is focussing on kits that include various type of cities, space assets, etc and there is a plethora of them! They all look completely insane, quality wise 😀

This video presentation explain it very well 🙂

Crosshair Pack by GameUI

A free to use Crosshair Pack that contain 30 high resolution crosshairs by GameUI 😀 For download, head over Gumroad.

In more details, this pack contains :

– 20 rifle crosshairs.
– 10 sniper crosshairs.
– Crosshairs in stunning 4K quality.
– On top of that as vector files.

Free PBR textile materials pack by Tomas Buran

This HQ PBR textile materials pack made by Tomas Buran contains 8 realistic photoscanned tillable textile materials at 4K resolution in high quality. There is also a Substance Painter materials (.sbsar files) very easy to use. All of them were enhanced with Substance Designer 🙂

Download on Gumroad & use discount code : freeholidays


UT4 Converter 0.9.2 by xtremexp released !

For anyone who would like to convert old Unreal / UT’s maps to UT4, this is the tool to use 😀 The tool isn’t perfect BUT is extremely helpful. To learn more, head over xtremexp Epic thread.

Epic Games and Quixel join forces to empower creators

This is quite a biiiiiiiiiiiiig news for anyone who would like to use AAA assets but don’t have the money to afford them 😀

Like in my case, I map for fun and always like to use new assets in a new map. Therefore, since the UT4 editor is really old, it’s quite a pain & a long process to recreate everything from scratch in the editor since I simply can’t export / import them easily from UE4 Editor to UT4 Editor, specially the materials. And HQ materials are very complicated to recreate when starting from scratch 😦 Here is the original announce :

“Today we are thrilled to announce that Quixel, creator of the world’s largest photogrammetry asset library and bundled toolset, has joined the Epic Games family!

Founded in 2011 by Teddy Bergsman and Waqar Azim, Quixel is headquartered in Sweden, and over 100 employees across six countries worldwide are joining the Epic Games team. Quixel’s products include Megascans, an extensive library of 2D and 3D photogrammetry assets, supported by companion applications Bridge and Mixer

Around the world, leading game developers, filmmakers, and visualization specialists use Quixel Megascans assets to craft blockbuster games (Metro Exodus, Destiny 2, Battlefield V), animated entertainment (The Jungle Book, Black Panther, The Lion King, Pacific Rim: Uprising), and lifelike scenes through high-quality content and access to a vast array of tools. 

“Building photorealistic 3D content is an expensive endeavor in game development and film production. By coming together with Quixel to make Megascans free for all use in Unreal Engine, this level of artistry is now available to everyone from triple-A studios to indies,” said Epic Games Founder and CEO Tim Sweeney.

“Our mission at Quixel has always been to make the world more accessible for everyone through ultra-high resolution scanning. As part of Epic Games, we’re now able to accelerate this vision as we grow the Megascans library, speed up the development of Bridge and Mixer, and improve integrations with all major 3D software and renderers,” said Quixel Co-founder Teddy Bergsman.

As part of making the Quixel Megascans library of more than 10,000 assets free for all use with Unreal Engine, ten high-resolution packs have been shared today for free on the Unreal Engine Marketplace, as well as assets from the popular Iceland collection used in the “Rebirth” cinematic short. Additional asset packs will be made available for free on the Marketplace at a future date within the Unreal Engine 4.24 release timeframe.”

Substance Designer stone material 2 by Ferdinand K

Ferdinand K as created and share for free his first Substance Designer stone material # 2 😀 Go at Gumroad to download the files 🙂