Been working on this map since few months now, almost everyday!
Layout, pickup placement, meshing, collisions, post processing, lighting are done 😀 Today, I started to work on the exterior of the map, the non playable area. Read the first post here.
Been working on this map since few months now, almost everyday!
Layout, pickup placement, meshing, collisions, post processing, lighting are done 😀 Today, I started to work on the exterior of the map, the non playable area. Read the first post here.
avik244 release a free to use Realistic Tree Pack 😀 To get this awesome pack, head over Gumroad. If you want to donate, simply type the amount you want to donate or type ‘0’ to get it free. For comment, head over his Epic thread 🙂
Lluis Garcia have release a free to use Trees Library 😀 This trees library is looking so damn awesome ! To get this pack, head over Gumroad. If you want to donate, simply type the amount you want to donate or type ‘0’ to get it free.
For comment, head over his Epic thread 🙂
Michal Orzelek as release a free Barracks UE4 asset. Destroyed version included! 😀 You must click on his Website link to access the page. The archive (password protected) download link and the archive password are under the preview image 🙂
Looking for alternate, Epic quality looking characters ? Well, Kingaz as made new Samael skins that are looking as good a own Epic Samael character 😀 More, they are all available for free ! He also update his Rook, Rook-Slider, Rook-Team Lead and finally Taye MK2 skins so they are all compatible with the 4.14 october release 🙂
FreePBR is a site dedicated to the video game development community who are looking for quality texture maps using a PBR workflow. They love the idea of supporting Indie game developers with free content for their video games. All theses HQ PBR game texture sets are really free! You can use all these HQ PBR textures for free in your games 😀
This Star Wars Mos Eisley Space Port as been made by fans working at Obsidian Entertainment. You can read all the story of how it started here 🙂 For comments, head over the Epic thread 😀













