My new map for UT4… – post # 2

Been working on this map since few months now, almost everyday!

Layout, pickup placement, meshing, collisions, post processing, lighting are done 😀 Today, I started to work on the exterior of the map, the non playable area. Read the first post here.


  1. Looking very good! I’d suggest to try a different color tone than white and yellow which is too much Outpost23.
    Man, you guys can finish maps so quickly…I envy you.

    Liked by 1 person

    1. THX for stopping by Chong 😀 In fact, I’ve play with different colors at the beginning and for this moment, this is the colors I like the most using Liandri assets 🙂 But THX for the suggestion 😉


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