Author: Stevelois

Unreal and Unreal Tournament are my all time top PC games. My website is dedicated to all HQ stuff related to the Unreal / UT world.

DM-Thaq, post # 2

Making progress on crafting up DM-Thaq 😀

Not obvious since the limited amount of the meshes included in this pack. I’m trying to make the overall look not to much repetitive but I can’t make miracle neither.

What the pack misses is deco meshes, like pipes, barrels, wires, etc. I’ve found some nice free LP pipes meshes on CGTrader I could use in this level. Like the barrel that I added founded in one of the marketplace free HQ sci-fi pack, I had to tweak the material so it look dirty and worn.

The pics are to show the geometry I’ve obtained so far and the lighting scheme using a combination of static & stationary lights with various roughness & fallout values. Quite a long process to tweak but the result is awesome 🙂

Enjoy and let me know what you think 😉

UE4 and Unity real-time game art comp #1 by Stylized Station

A awesome Unreal Engine 4 and Unity Real-time game art compilation from Stylized Station 😀 Good watching!

DM-Cruel post # 3

Dev is going slowly as you might expect, but still, I’m progressing. I put the map a bit on the side since I started DM-Thaq.

Now, I’m working on the last area of the map, the Shock room (showed in the yellow rectangle) which I started to mesh. It’s hard meshing a map with those assets (I know, I’m repeating myself lol).

So for now, the room is extremely basic but I wanted you to see how much work left I have to do to obtain a nice look. I have ideas to test and I need to finish the meshing before starting the lighting.

The scavenger’s colony by Arnaud Claudet

This project is very detailed and big, and the narration while it showcases the area sounds really cool and adds to the idea. This project, ‘The Scavengers Colony’ in which a tiny city is built by a miniature species with everyday-life objects. This is Arnaud Claudet first 3D environment 😀

High voltage by David Karis

Do you like astonishing sci-fi scene? Found this small but still mind blowing scene made by David Karis 😀

My new map with Mothership service rooms assets

Hello,

Now that I bought the Mothership service rooms assets. It’s time to use them 😀

First, there are assets I really don’t understand their use. Like a vent that you can’t see outside when you’re in it. It’s logical, but since they are half size the player, I don’t intent to use them for traveling… There another mesh which is a wall corner but doesn’t have the wall to go with it… Bah, at least there as many great assets I can play with and make an entire level out of those meshes 😀

I took a break from DM-Cruel and start my new map. It’s called DM-Thaq. And I’m happy to finally create something futuristic AND also dirty. It won’t be a big level. Something to accomodate 8 players max. Since past friday night, I worked on this room to finally finish it and I’m satisfied by the result so I’m happy to share the pics with the world 🙂

Preview build quality

Full build quality

Enjoy and let me know what you think 😉

W A K E by Jeffy Zachariah

A very well realized short by Jeffy Zachariah 😀

Best of UE4 #4 by Stylized Station

Another well made compilation of UE4 projects from Stylized Station 😀 Good watching!