Pavel Ksenofontov share his awesome UE4 magic ball material for free 😀 Download from GoogleDrive 🙂
Videos
ArchViz / Modern apartment by Unreal Engine Architecture
A beautiful ArchViz by Unreal Engine Architecture 😀
ArchViz / Interior by Gökhan Çalışkan
Another superb ArchViz by Gökhan Çalışkan 😀
CyberNeon by Junliang Zhang
CyberNeon is another ‘WOW’ project made by Junliang Zhang 😀 You can comment at his artstation or his Epic thread 🙂
Student film short showcases the creative power of UE4
What can I say, love it! Awesome work to all contributors 😀 All info here 🙂
DM-Aryth, final!
Release 1 as been available since 2 months now so the testing phase is over. It’s time to make it final 🙂
I’m very happy to announce the final release of DM-Aryth 😀
DM-Aly, final release!
Finally, after been available in pre-final since 2 months, I’m very happy to announce the final release of DM-Aly 😀 Have fun 🙂
The Speed of Light reveal by Epic, NVidia and Porsche
In a breakthrough demonstration at the SIGGRAPH conference, NVidia CEO Jensen Huang revealed The Speed of Light, a real-time cinematic experience utilizing NVidia Turing architecture, RTX technology and new Unreal Engine rendering advancements, featuring the Porsche 911 Speedster concept. The forward-looking technology unveiled onstage is the culmination of a joint development effort to unlock offline-quality ray-traced rendering in a game engine.
“The Porsche 911 Speedster concept is the first car to be visualized with interactive real-time ray tracing,” said Francois Antoine, director of HMI at Epic Games, and creative director and VFX supervisor on the project. “In concert with NVIDIA we’re accelerating the adoption of real-time ray tracing across many industries.”
All info here.