After months of work, Part 2 is finally ready for everyone 😀
Meshing took me a long time. While it may look like a simple level overall, they are key areas where kitbashing is very complex. You might think that looking at a structure, it’s only 1 big static mesh but in fact, it is composed of many meshes.
This will be the only release before the final so for feedback, POST IT HERE PLZ 🙂




