DM-Retreat, new and last map for UT3!

All info available here 😀

Brief, a nonexistent UT3 community, not enough feedback from the community for my last released maps and with UT4 on the horizon, I have no interest in continuing to develop maps for UT3. Sad but true 😦 Retreat will be my last map for UT3, hence the map name. I won’t release a beta or a pre-final version for this map but rather release the final version when ready.

I’ve released 19 maps in all 🙂 Mapping was a cool experience but now, I’m back to playing.

The only “active” forums is Epic so this thread as been created today.

Unreal Tournament 4 Logo unveiled!

At last, UT4 first official announcement by Epic is the new game logo 😀 Epic Games art director Chris Perna unveiled the logo for the new Unreal Tournament! Long-time community member Henrik Ryosa created the logo and spent a lot of time iterating on the design. Henrik created this thread and will provide the new logo in various formats and linking wallpapers from both Epic and the community 🙂

UE4 links (guide, tut) update 7

I constantly check for new UE4 tuts by Epic and some as been recently released. In my UE4 links (guide, tut) page, 2 new sections as been added, see below in bold. Also few tuts in other sections as been added. I add a description below each section too 🙂

Blueprint Time Attack
– The basics needed to create a simple Time Attack style race completely through Blueprints.

Paper2D game
– Learn how a 2D game can be created from scratch, using Epic template as a guide and explaining each step along the way.

Sampa – São Paulo futurista by Thiago Klafk

A new UE4 scene call Sampa – São Paulo futurista by Thiago Klafk. I’m always amazed to see such beautiful scene made with the Unreal Engine 🙂 Found out more amazing scenes from him at his homepage here 😀

Arbor Vitae by Philip Klevestav and Helder Pinto

Arbor Vitae is a UDK project made by Philip Klevestav and Helder Pinto, both very talented designer and working in the gaming industry since years.

When I’ve saw that project released in November 2013 at Epic, Mapcore and Polycount forums, I was simply amazed and hoping there would be a video for this project. Months have passed and there isn’t any and there won’t be neither. So, I post pics instead so you can discover the project and also download the level here to see how it was done 🙂

Polycount UT Master Challenge, winners and more!

Epic Games Art Director Chris Perna takes a look at the winners and honorable mentions in the Polycount UT Master Challenge: Concept Art. Epic Games was very excited that Unreal Tournament forum member, Gooba, walked away with top honors from both Epic Games and Polycount for his work on ‘Old Space’.

The Polycount Choice award was chosen by Drew, Seth, and Adam from Polycount under the criteria of what they felt spoke the best to Unreal Tournament and where they think the franchise is going.

The UT team also talked about the Unreal Tournament Community Event coming up this weekend. Epic Games be bringing in players, developers and artists from around the world and every generation of Unreal Tournament. Epic Games will also answered questions from the stream chat 🙂

Found out the complete list of the winners and also honorable mentions here 😀

First place: Old space by Gooba
null

Second place: Derelict Facility / Water Platform by Citlaet
null

Third place: Mid-tech Industrial by Lefaust
null

Fourth place: Corrosion by Lil_Elvis
null

Fifth place: Vertigo/Heat Wave/Day Job by Griffin
null