I didn’t thought I’ll be writing this but since ±2 month, I’m playing with the UT4 editor and building a new DM map 😀
In the map making process, instead of making the layout with BSP and then replacing the BSP shell by meshes, I’m directly adding meshes to craft the layout. In the contrary to my previous maps, I don’t have a layout in mind so I’m crafting the layout as far as I go by adding meshes and play with them 🙂
I won’t go trough the standard process neither (alpha-beta-RC-final) but instead release 1 – 2 versions (R1, R2) before the final just for debugging purpose. So, I don’t know when I’ll release the first version (R1) to the public, only time will tell! I’m pretty sure this news will make my readers happy 😉 Now, few renders from the editor 😀




