Next level I’m working on is called DM-Anukh. For those interested, it is available on MEGA as DM-LPC (temporary name). This is the BSP only, a shell map if you prefer the term. Yes, it look atrocious but in Alpha stage, only gameplay matters.
Share your feedback in this post and all suggestions are welcomed 🙂
Second level with the new Low Poly (LP) sci-fi pack 😀 For this second level, I’m using the white color. Still, I was curious to see how a small area would look using the other colors available. For the lighting, there is only the skylight and the directional light.
The layout is base on the classic UT99 DM-1on1-August Moon, which is a duel map but also fit for 3 players in DM & great for 2on2 in TDM.
Here’s my first level with the new Low Poly (LP) sci-fi pack 😀 For this first level in a series, I’m using the black color. As mentioned in my previous post, I’m not bothering to create stories, explain details, etc., because nobody cares anyway. Enjoy!
So since I release the final version of DM-L.E.0., I started to use a new asset pack, a Low Poly (LP) pack, a first time for me! This pack is really awesome, well made and include various colors so I’ll create various levels with it 😀 My first level is using the black color, which I’ll post a pic soon.
I won’t bother creating stories, explaining the details, etc. or release those new levels or anything new to the public since your too lazy, too occupied, too whatever reasons to support me. Where are your likes and comments from all my previous post?? Yeah, there is almost to none 😦 Still, you can enjoy the pretty pics and possible future videos. This is the LP promo video :
My first 2026 final level, DM-L.E.0. is now available on MEGA 😀 The final version include many additions. Some more apparent and some minors. Briefly :
Replaced the default lifts by 2 custom models.
Added a new preview screen.
Added more computer terminals, some have sound.
Added more trims.
Move the Rocket Launcher pickup a bit, closer to the small lift. Added some trims at the floor.
Tweak bots behavior.
Tweak master material so all surfaces look much better.
DM-L.E.0. is available 😀 Again, it still look atrocious but in Alpha stage, only gameplay matters. New file is on UTCC.
For this new version, I’ve made it less dark and tweak pickups. Added 2 vials, a new path for the small armor and a angle edge near the Bio. Have lot’s of awesome matches in duel and in 2on2 in TDM 😀
Please share your feedback in this post and all suggestions are welcomed 🙂
Next level I’m working on is called DM-L.E.0. I’m planning to build a old school BSP level like DM-A v A. I already got a very nice but very old textures pack which I upscale the textures to obtain a modern look using pro software. So instead of the previous 64 to 512 textures resolutions, it’s is now 512 to 2048 textures resolutions.
I’m sharing this Alpha version to get feedback from duelist players out there 😀 An yes, it look atrocious but in Alpha stage, only gameplay matters. New file is on MEGA and is also on UTCC.
Please share your feedback in this post and all suggestions are welcomed 🙂