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DM-Alpu 2050 and DM-Y z e n update

New version of DM-Alpu 2050 as well as DM-Y z e n are available.

Like always, head over MEGA for download 🙂 Add your like and comments too 😉

DM-Cruel 1.3 available

New version of DM-Cruel is available.

Like always, head over MEGA for download. This update fix 2 small things :

1. The music track was resetting instead of continue playing when many sounds overlap.
2. The few seconds before a match, before the players shows up, the camera was showing a wall. Now the camera is showing the UDamage area.

DM-CyberPunk 1.2 available!

DM-CyberPunk 1.2 is available to everyone 😀 The changes from the previous 1.1 version are :

  • 1 medium health added at the bottom of the Sniper pickup, in the corner close to the containers.
  • 1 medium health added near the Rocket Launcher pickup.
  • 1 red barrier at the end of the street, not far from the Stinger entrance. It is a good spot at street level to launch the Redeemer and have some protection 😉

Few level updates

I’ve made enhancements to DM-Alpu-2050, DM-Oblevia Part 4 and DM-Trivial. You can now download all the latest version 😀

Which of my levels you like the most? And why?

Years are passing and since, I’ve release 30 levels for UT4, excluding the variants! I was wondering which of my levels you like the most? And why?

I’m curious to hear from you at my new survey right here if you don’t want to answer in this post 🙂

My levels are (released order which the first is the more recent) :

DM-Triad
DM-Oblevia Part 4 (Remake of UT99 DM-Fractal)
DM-Oblevia Part 3 (Remake of UT99 DM-Morpheus)
DM-Lost In Time
DM-S.M.C. 65
DM-Kyron GrP.
DM-Alpu 2050
DM-Trivial
DM-Oblevia Part 2, Terra (a variant of the initial space version)
DM-Y z e n
DM-CyberPunk
CTF-Ahead
DM-Future Mine
DM-FonDuality
DM-Fondation
DM-Akar CE
DM-Dystopia
DM-Oblevia Part 2 (Remake of UT99 DM-Stalwart XL)
DM-Oblevia Part 1 (Remake of UT99 DM-Oblivion)
DM-Sarr
DM-Qu0
DM-Cruel
DM-Valas
DM-Thaq
DM-Coda
DM-Chroma FPS
DM-Chroma
DM-Dakylian
DM-Elik
DM-Akar
DM-Aryth
DM-Aly
CTF-Infiltrate
DM-Delta

Your opinion plz!

I’m running a little survey at my YouTube channel asking YOU, my dear followers, if ; you prefer watching a gameplay video OR a environment video when I show a new level?

You can add your vote by clicking right here 😀

DM-Valas, 1.4 update

For a Christmas gift, I’ve made enhancements to DM-Valas, yep again 🙂 Which are :

  • Added 5 vials on the small footbridge above the Belt.
  • Enhance Post Process.
  • I made a new room which now host the Redeemer. Player must be close enough so the doors automatically open. They stay open 3 seconds before closing. Note that players and assets collisions are sometime odd, which isn’t something that can be fix with UT4 obsolete editor.
  • Move the Lightning and Shock ammo near the Rocket Launcher where the Redeemer was before.
  • Tweak few pickup desireability. Bots will now use the lift behind the Belt much more often and also travel some areas more then before for collecting the pickups.
  • Tweak culling values on various static meshes.
  • Update the preview screen.
  • Update the readme.

My 2023 levels

2023 as been a very busy year, mapping wise. I’ve release many HQ levels which are DM-Alpu 2050, DM-Kyron GrP., DM-S.M.C. 65, DM-Lost In Time, Journey to Oblevia, Part 3 (DM-Morpheus) Journey to Oblevia, Part 4 (DM-Fractal) and finally a update for DM-Valas 🙂

This is a lot of great and free content. Next level will be in 2024. Meanwhile, I’ll wait for your comments because most of you that download and play all those levels didn’t bother to give me feedback yet. You did told me you would but I’m still waiting and months as passed.