DM-Aly 1.4 update

I’ve made updates to DM-Aly.  There was issues I always wanted to fix that was bugging me that I couldn’t fix at the time. In all, the updates are :

  • Before the match begun, a close up of only half of the player near the Sniper rifle was showed for few secs. Now, it will show the player entirely at different locations.
  • Bots weren’t using all the lifts properly, they only use the Bio / Shock one. Now, they do use all 3 of them and even perform lift jumps to grab the vest or land at the highest floor. So gameplay is way better, more fun now playing against bots.
  • Bots didn’t use the jumpad that land at the Flak platform, now they do.
  • Made few subtle changes in the Post Process volume and in world settings.
  • Reduce the sun brightness from 200 to 100.
  • Tweak the jumpad particle.
  • Tweak the wood lift material.

The lighthouse by Faro

W O W 😮 😀

The lighthouse itself is truly a piece of art, but the scene in all is gorgeous not to mention the mood, music, everything that compose it! Camera work is also tip top, love it!

DM-Alpu 2050 available!

I’m very happy to release the final version of DM-Alpu 2050 😀

The issues mentioned in my previous post are now things of the past 😮 I could fix all of them! So enjoy my latest project 🙂 For leaving a comment, just post at my level page. THX in advance!

Tokyo graffiti art # 2 by The8

Tokyo graffiti art # 2 is made by The8. Laser scanning and photo scanning technology combined to create a real location. Lovely project 😀

DM-Alpu 2050, duel match

DM-Alpu 2050 is finish 😀

This is a 5 mins match against a bot, adept level. Few movements possibilities are showed 🙂

Therefore, there is 2 issues I want to fix that are bugging me before releasing it 😦 The issues are :

1. The camera is showing inside my player for 5 secs at the end of the match and before the post match where players are line up. Look from 5:15 to 5:20 per example. No clue where that come from.

2. There is a ‘stair effect’ when going down a ramp or stairs. Therefore, it goes smoothly when going up?! Again, another mystery.

Enjoy! ! !

Majestic ballroom by Yan Ru

Majestic ballroom by Yan ru. The amount of details is simply fantastic 😀 Once again, the power of UE Nanite is astonishing!

Jungle temple by Ronald Houtermans

Jungle temple is Ronald Houtermans latest. Gorgeous work 😀

DM-Alpu 2050 (WIP 2)

I manage to get rid of all BSP from WIP # 1 in DM-Alpu 2050 and for the first time, achieve a industrial theme by using a pack of sci-fi assets! Magic is in the materials and lighting 😀

Lighting quality is set at ‘preview’ mode, the cheapest look the editor use for a quick lighting build. Also, when I record a video, I must disable HDR in Windows. Don’t know if it’s a bug related to NVidia or Windows or both but anyway, the level look way better when I activate HDR 🙂

I have 2 problems I couldn’t solve, even if I asked for help on various Discord channels, none of the proposed solution could fix the issues which are :

1. 7 secs before the match and at the end of the match, the camera is doing a close-up to the player instead of showing it entirely.
2. There is a ‘stair effect’ when going down a ramp or stairs. Therefore, it goes smoothly when going up?!

I’m fine tuning the level at the moment and hopefully hope to fix those issues. In all case, the level look awesome and plays great so if I can’t fix those issues, to bad and I’ll release it anyway.