Nightly rain by Roy Biesheuvel

Nightly Rain is an architectural visualization he did for his university’s specialization assignment using UE4. Fantastic work I must say 😀 I love the water splash effect in particular 🙂 Good watching!

Michal Orzelek assets pack

I’m always searching for free, high quality assets and resources for my readers. Browsing the web, I’ve found Michal Orzelek UE4 Blog which is full of UE4 content and tutorials 😀

I’ve download all the actual assets, made some changes in the directories so it is easier to navigate, complete a readme file, made a wallpaper (use as the featured post image) then made a 7z archive (MichalOrzelekAssetsPack.7z) and upload it to my GoogleDrive account. This new pack contain : Bench, Bucket, Bus stop, Chairs, Glass materials, Metal scratched materials, Old doors, Poster column, Straw, Trash bin.

Click here to download 🙂

Readers, please, share my UE4 resources page! The more people are aware of this free high quality content page, the better for the community so those resources can be put in use 😉

Textures pack (2K TX) by Almgp

Again, browsing the UE forums, I’ve found this old thread that is about ‘4 free materials – Rock and ground’ using high resolution textures (2048×2048) made by Almgp 😀

Originally, if you look at the Epic thread, the textures are in TIF format, a format that isn’t supported by UE yet. I don’t know if Almgp will release more materials neither ? Anyway, I’ve download the original pack, rename the files, add a readme and convert all files from TIF to TGA and then made a 7z archive (AlmgpTexturesPack1.7z) and upload it to my GoogleDrive account. Click here to download 🙂

Readers, please, share my UE4 resources page! The more people are aware of this free high quality content page, the better for the community so those resources can be put in use 😉

Rocket Launcher hi-poly renders

Watching this week stream, I was amazed to see the Rocket Launcher hi-poly renders 😀 Seriously, the modeling is fantastic ! Therefore, the colors aren’t set yet. After my post in the Rocket Launcher dev thread. YemYam said “The colors are just for the hi poly only. I kept tweaking it here and there and the renders take a long time so I just gave up. Those renders do not reflect what the in game default model will be, we will make it cool and more color diverse I promise I just didn’t want to waste any more time on hi poly renders when the in game low poly is all that matters!” So, here the pretty renders 🙂

Textures pack (2K TX) by John Rose

John Rose release 2 awesome materials using high resolution textures (2048×2048) 😀

I don’t know if he will release more materials so I’ve made a mini textures pack (JohnRoseTexturesPack1.7z) including these 2 materials. This tiny pack as been made for my readers convenience, it’s much faster to download since it include everything in 1 7z file. The pack as been upload to my GoogleDrive account. Click here to download 🙂

To my readers, plz, share my UE4 resources page! The more people are aware of this awesome free high quality content page, the better for the community so those resources can be put in use 😉

Industrial loft by Zigzauer

And another HQ architectural visualization project call Industrial loft by Zigzauer 😀

Showroom by Mateusz Klepadło

After presenting you ‘Crematory in Berlin‘ followed by ‘Winter bedroom‘, I present you the last project from Mateusz Klepadło, ‘Showroom‘ 😀 Again, it’s a short but very nicely made project 🙂

Overgrown hall environment by Svend Kruse Rønslund

An environment that he made in UE4. He used Substance Designer/Painter for some of the materials and all foliage was made in SpeedTree. Visit the Epic thread for comments 🙂