Nobiax release a LowPoly rocks set 1 😀
To download the new pack from my GoogleDrive, click here. To leave your comments, simply go here. You can support him by giving him some money on Patreon 😉
Perihelion (Extended mix) is Timothy Seals aka. TSeals latest and greatest music track for UT 😀 As his other released tracks, it’s pretty much atmospheric type of music.
To listen the track, head over Soundcloud (which have a MP3 download link). To download my Flac file from my GoogleDrive, click here. For commenting, go at his Epic thread. The track as been added to my UT4 custom music collection 🙂
Blueprint advanced grass is a Blueprint for grass using material parameter collections and material functions which can be easily applied to any other foliage or mesh and has 66 settings in all, including procedural clustering, tip of grass SSS amount, wind direction / speed / gusting, color variation and on and on! Aaron took some time to put this together so he hope you all enjoy 🙂 Also, it’s completely free 😀
Note, this requires UE 4.10.1 or above to open the project. You can download the pack (v. 1.1) from my GoogleDrive. To learn more, go at his Epic thread.
Looking for a hi-resolution water caustics texture? Well, papptimus have made this 2048 x 2048 texture for his water caustics tutorial. The texture is free of use for personal and commercial use. You can look at this video for the effect in action 🙂 You can download this texture from my GoogleDrive. Enjoy 😀
Piotr Koczan second video of his Nissan Skyline R33 GTR. This time, it’s a live video 😀 Sooooooooooo nice! You can comments in his Epic thread 🙂
Tim Cox, aka Nexus and Tight release his first UT4 awesome music track called Motion 😀 Click here to listen the track on Soundcloud (WAV download link on Soundcloud). As always, I’ve made a Flac file from the WAV and you can download it here 🙂
X-Men, Cerebro is Cameron Mitchell second UE4 awesome project 😀 Cameron description : This is my re-creation of the Cerebro environment from the X-Men film series. I worked on this on and off over the past couple months in between other uni work. I did all the modeling in Maya, then textured it in Photoshop. It was lit and rendered with Unreal Engine 4.
Breaking bad, the superlab is all made from scratch by Cameron Mitchell and his first UE4 amazing project 😀 Cameron description : A re-creation of the superlab from the TV series Breaking Bad. This was a personal summer project for addition to my creative portfolio. This environment was rendered using Unreal Engine 4. As one of my all-time favorite shows, my tribute to Breaking Bad had to have this super cool track from The Peddlers.