An ingame mutator is permitted to replace all weapons by a selected one and the ammos also follows automatically. Rocket Arena gameplay is a mode that goes as far as the UT99 days so it’s nothing new but some levels are quite fun playing Rocket Arena or Sniper Arena or with any other weapons 😀
Videos
DM-Y z e n, final available!
DM-Y z e n is now final 😀 Please, leave your feedback at my level page. THX in advance 😉
For the final, those are the changes :
- Added sci-fi “buildings” outside the play area. After all, it’s a nuclear plant so some sort of structure with bridges and such are expected when looking at the windows. They will be visible only in high mode.
- Added a bit more decals in sector # 4.
- Added few deco meshes, mainly in sector # 2 & few pipes here and there.
- Added few dust particles, mostly at the lowest floor.
- Added a pair of jump boots. It add a lot to gameplay!
- All particles (dust, smoke, steam), as long as decals will be visible only playing in high mode.
- In some areas, we could see a tiny line of the exterior light all the way behind the meshes on the ceiling. I fix them all.
- Increased the suggested player count from 4 – 8 to 6 – 10.
- Tweaked few sound actors here and there. Add others too.
- Tweaked the skybox, there was a odd line in the middle of the sky mesh?
- Updated the preview screen.
- Added the readme.
And now, the videos 😀
Jump boots tricks :
DM gameplay :
TDM gameplay :
Rocket Arena gameplay :
The parallel by Sidharth Joseph
The parallel by Sidharth Joseph is another mind blowing cinematic! So immersive 😀 Love the way the scenes are all mixed together with that floating / panning / walking-like camera 🙂
Old memory by Yan Ru
Old memory is Yan Ru latest.
This cinematic is amazing! There are no clean cut, perfect items. There is a level of distress and perfect imperfections that adds to the vintage appeal and realism of this scene. Every frayed edge, rough end, nook and cranny, faded color, layer of dust and dirt, and any crack are meticulously appreciated. Everything rests in timeless suspension whilst compared to the untextured assets. This is impeccable, and I am sure those whom inspired this project are graciously honored.
Honor by Yonathan Moreda
Honor by Yonathan Moreda. Remind me a bit of Mortal Kombat 😀
Cadentia by Vasiley Zinchyk
Cadentia is Vasiley Zinchyk latest. It’s industrial but clean and in B&W, it give a little something more 🙂 Top work!
Luminescent by Emir Cerman
Remember Etchū-daimon station? Well Luminescent by Emir Cerman is even more astonishing!!!
DM-Y z e n, now available!
DM-Y z e n is now available 😀 Please, leave your feedback in this post if you have any, good or bad 😉
Note that I didn’t work outside the play area at all. I’ll leave that for the final. A video worth a 1000 screenies they say so you have 2 to watch 🙂
RC1 environment
RC1 gameplay