UOF EG Map Pack released !!!

As promised, I announce the release of UOF EG Map Pack 😀

So go over the official thread on UOF or go over Epic thread. I hope to hear from everyone that enjoy our maps out there 🙂 Here is the official showcase video and have fun !!!

UDK, Francesco Bruschi – UDK demo

Really like this UDK Demo 😀

From the author:

“DEMO UDK I transform a place of videogame in the same place but with somethings real. Modelled 3dsMax 2011, Texturing Photoshop cs 5.5 ,Real Time Engine, Shader, Physics UDK (Unreal Development Kit): Personal Work.” You can find more explanation at his homepage.

– His homepage.
– There is his WIP thread on Epic he made to gather feedback and constructive criticism.
– I add this trailer in my Awesome users projects page.

UOF EG Map Pack, update 1

Unreal Old Friends EG Map Pack thread created on UOF 😀

While the DM pack is part # 1 of 2, this pack is part # 2 of 2 and scheduled to be release December 20th 🙂

UOF EG Map Pack on the way!

I’m happy to announce that a ‘UOF EG Map Pack’ is coming very soon 😀

UOF DM Map Pack is part # 1 and UOF EG Map Pack is the part # 2 and scheduled to be release December 20th.

First thread will be on UOF & after on Epic. Stay tune 😉

New ‘Textures pack # 21’ by Nobiax

As always, another great pack for outdoors environment:)

Official link

UOF DM Map Pack released !!!

I’m proud and happy to announce the release of UOF DM Map Pack 😀

So you can go over the official thread on UOF or go over Epic thread. I was supposed to post that tomorrow but at 23:40, I can say that we’re almost tomorrow so… lol

I hope to hear from you, the players and maybe other mappers too 😀 Here is the official showcase video,  have fun 🙂

Tileable maps (Stone #2) by mAlkAv!An

From the author : 🙂

“The second tileable map package contains 6 normal, height and ambient occlusion maps as well as blend masks. Again the idea is to use those maps to create materials by using basic diffuse textures which you will usually find a lot of in UE3’s sample content. Contrary to the first package I changed the texture setup this time. Whilst all normal maps are stored in one 24bit .tga, ambient occlusion & height maps and blend masks are stored in just one 24bit .tga file using the red, green and blue channel separately.”

Official page 🙂

UOF DM Map Pack, update 3

I’ve added the last pics in the first post. Head over the official Unreal Old Friends DM Map Pack thread to have more info 😀

Next announcement will be the pack official release !

Stay tune 😉