Varia

A video presentation of the levels I’ve made for UT3

Seeing so much stuff for UT4, it make me nostalgic. For fun, I’ve decided to do this video which is a presentation of the levels I’ve made for UT3 😀 It’s much more pleasing to discover my earlier levels by looking this video than browsing my maps pages one by one 🙂 Enjoy!

Floatharr’s paint-overs, second round

2 new HD wallpapers (1920 x 1080) from Floatharr images 😀 Like the previous wallpapers, a little border was added. Feedback and ideas are encouraged in his Epic thread 🙂


Floatharr’s paint-overs

I’ve made 10 HD wallpapers (1920 x 1080) from Floatharr images, add a border and share them with you 😀 Briefly, Floatharr as been practicing environment painting and he’s a UT fan. He wanted to get involved starting off by doing very nice paint-overs ! The idea is to do 1 image a day or at least half the currently live shell maps until he figure out something else to do or get bored. Feedback and ideas are encouraged in his Epic thread 🙂










Happy New Year everybody !

For 2016, Stevie’s corner wish you health, happiness and prosperity 😀 Stevie’s corner perceive that the Unreal scene will overflow super interesting projects 🙂

UT4 mapping in october 2015

How goes the creation of maps by the community for UT4 in october 2015? Frankly, I have never seen so many maps in development for years! Every day, new maps appear in forums and they are so numerous that I have trouble following! This is certainly one of the strongest periods of maps development since UT99, which is saying something strong for a pre-alpha game that is now at its 4th edition in 16 years of history 😀

Just for the remakes, UT4 already count 120 and it continues to increase which is entirely unbelievable considering the game still has the pre-alpha status 🙂 We can easily imagine that with all items in development (GUI, maps, mods, skins, weapons, etc.) that will be added over the years will make UT4 ​​the most popular and most successful of all UTs. A triumph in the FPS world!

For me, knowing that EU4 is free, having experience as a mapper and see all those pretty meshes, it makes me really want to map. However, I have very little time to play UT, so mapping is unfortunately unthinkable 😦 I wish, one day I’ll be able to map again and I would looooooove to remake some of my UT3 maps back in UT4!

Stevie’s corner turn 5 today !

Today, Stevie’s Corner turn 5! Thank you to all my readers and especially those who take the time to share their opinion by commenting to my posts, I appreciate very, very much 😀

It’s crazy how time flies, 5 years already! As for today, Stevie’s Corner reached 124 682 visitors since it’s birth, not bad at all for a individual blog 🙂

THX for following me and have a very nice day!

Gamasutra ‘s visual guide to multiplayer level design

Posted on Gamasutra by Bobby Ross, I founded this guide very useful 😀 Furthermore, it’s good for any kind of level. I highly recommend any mapper out there to check it out !

The visual guide to multiplayer level design link.

UT3 Gamespy patch

The UT3 patch will allow you to play in multiplayer after Gamespy shutdown. The Gamespy shutdown as been announced a while ago. To install the patch, read the info in this Official Gamespy patch info thread.