Unreal Engine 4

Tavern in the folk style by alien2010sd

Tavern in the folk style is alien2010sd last personal project made in UE4. Visit his Epic thread for comments 🙂

Abandoned train station by Svend Kruse Rønslund

Abandoned train station is Svend Kruse Rønslund last personal project made in UE4. Visit his Epic thread for comments 🙂

RealtimeViz / Z3 stara praga by Piotr Główka

A fabulous real-time visualization project by Piotr Główka 😀 You can post your comments at the Epic thread here 🙂 Added it to my Cinematics and environments page.

Light walls house by Mateusz Klepadło

Light walls house is Mateusz Klepadło last project 😀 Again, it’s a short but very nicely made project 🙂

You can check out his previous projects which are Crematory in Berlin, Winter bedroom and finally Showroom.

Desert retreat by Juraj Talcik, Matus Talcik and Veronika Demovicova

Desert retreat is a fabulous project made by Juraj Talcik, Matus Talcik and Veronika Demovicova 😀 Find out all about this little team project on Bēhance. You can post your comments at the Epic thread. Good watching 🙂

UE4 links (guide, tut) update 9

I constantly check for new UE4 tuts by Epic and many as been released since 4.7 and 4.8. Many tuts as been redone and new tuts as been made to reflect the 4.7 and up changes. Brief, I pass trough all Epic tuts and update all the links I have in my UE4 links (guide, tut) page. In all, 113 links and descriptions have been added / changed. It took me a considerable amount of time to be honest but at least, it is up-to-date 😀 Those are the changes I’ve made. Enjoy 🙂

UE4 Editor (4.7)

01 – UI overview
02 – Viewport navigation
03 – Orthographic views
04 – View modes and show flags
05 – Placing objects in your level
06 – Moving objects
07 – Rotating objects
08 – Scaling objects
09 – Moving with the camera
10 – Intro to the content browser
11 – Customizing the Unreal Editor UI

Creating a level (4.7)

01 – Intro
02 – Geometry layout
03 – Adding windows and doors
04 – Applying materials to geometry
05 – Adding support meshes
06 – Decorative supports
07 – Building the glass walls
08 – Setup for the sliding door
09 – Blueprint doorway Pt1
10 – Blueprint doorway Pt2
11 – Adding props and lighting

Blueprint (4.8)

01 – Blueprint introduction
02 – Turning on a light with level Blueprint
03 – Toggling a light with the Level Blueprint
04 – Creating a class Blueprint
05 – Adding components to a class Blueprint
06 – Adding functionality to a class Blueprint
07 – Using inputs to control a class Blueprint
08 – Add construction script customization
09 – Level editor component workflow
10 – Blueprint favorites
(more…)

RealtimeViz / BioTic (4K) by LeFx

A fabulous realtime visualization project by LeFx 😀 This is their second project. Their first was Loft. You can post your comments at the Epic thread here 🙂

Add it to my Cinematics and environments page.

Eternity Benchmark by Ben ‘Evilmrfrank’ Burkart

I present you Eternity Benchmark made by Ben ‘Evilmrfrank’ Burkart 😀 For those who don’t know Ben, he’s in the gaming industry since many years and released many awesome custom maps for all UT’s. He always was in my top my level designer list 🙂

Eternity Benchmark Ben description : Eternity Benchmark is a high end benchmarking program I put together using a visual prototype I made a few months ago. I am releasing this for free to anyone interested! This benchmark is pretty straight forward, it offers a very large open valley and gives you the ability to fly through the entire area freely. It also includes a simple camera flythrough of the environment. Some may remember this from a video I put out a few months ago, it is mostly the same environment with a few minor changes. This is mostly built for higher end PCs but definitely interested in hearing what kind of performance people with different hardware get on the map.

For comments / feedback, etc you can go at his Epic thread.