Unreal Engine 4

Sun turbine by Luke Neubaum

I present you another original and fantastic looking UE4 cinematic, Sun turbine, which as all been made from scratch by Luke Neubaum 🙂

Update your bookmark!

Hey all 🙂

I’m please to announce that starting right now, Stevie’s corner web address has now change to https://stevelois.com 😀 So the WordPress in your links is now history and you must remove it! For me, I’ll have lot’s of links to edit and it will take some time…

I also change the visual style a tad.

My UT4 custom music collection have been upload to my blog so you can now listen the tracks directly withing the page 😀

Welcome to Stevelois.com everyone!!

Seascape ShaderToy Shader in UE4 by Satheesh

Free download of Satheesh Seascape ShaderToy Shader in UE4 at his blog 😀

Material function:

Material usage:

End result:

Allahyar and the Legend of Markhor, first animation produced entirely in Unreal Engine!

Yep, you read right 😀 Allahyar and the Legend of Markhor is the fist full movie produced entirely with a game engine, Unreal Engine 4 🙂 There is a full interview by Dana Cowley which is very interesting. Good watching / read.

Soul City, Soul Cave assets released for free by Epic

Looking for HQ free assets, Epic quality ?

Well, good news 😀 Epic announced the free release of high-quality assets from its Soul demo, making mobile game development with UE4 more accessible to developers. Soul: City is a package of high-quality props, materials and textures. Soul: Cave is a collection of high-quality rock and water props, materials and textures. Both are optimized for mobile platforms. These two free environment asset packs contain content built for the 2014 Soul demo from Epic Games to demonstrate high-end engine capabilities on mobile devices 🙂

Description

Soul: City is a package of high-quality props, materials and textures optimized for mobile platforms.

Technical Details

Texture Sizes: 256 / 512 / 1024 / 2048
Collision: Yes
LODs: No
Number of Meshes: 419
Number of Materials and Material Instances: 234
Number of Textures: 198
Supported Target Build Platforms: Desktop, Mobile

Description

Soul: Cave is a collection of high-quality rock and water props, materials and textures optimized for mobile platforms.

Technical Details

Texture Sizes: 256 / 512 / 1024 / 2048
Collision: Yes
LODs: No
Number of Meshes: 173
Number of Materials and Material Instances: 167
Number of Textures: 171
Supported Target Build Platforms: Desktop, Mobile

UE4 POM with Vertex-Blending by CG Spartans

A free set of Parallax Occlusion master materials for Unreal Engine 4 by CG Spartans that can be used to add depth to the surfaces in your scene. They can be used to seamlessly blend between multiple texture layers, or to add puddles to your materials with vertex-blending 🙂 Get the free materials at Gumroad 😀

ArchViz / PhotoRealistic room by Ariya Sebty

Another superb ArchViz by Ariya Sebty and his first time using UE4 ! Not bad 😛 😉

Uprising by Sebastian Maurer

I present you another original and fantastic looking UE4 cinematic, Uprising, which as all been made from scratch withing 2 weeks by Sebastian Maurer 🙂