DM maps

DM-Smart Shop pics

I added new DM-Smart Shop pics today. Will start to work on a demo scene soon 😀

DM-Smart Shop logo

For my next level DM-Smart Shop, I created the Smart logo to replace the studio logo displayed on billboards. It’s also displayed everywhere, and its appearance varies. I created it using various free online tools.

This is the logo texture :

And the look in game :

DM-The Rhia Valley available!

DM-The Rhia Valley is now available from my Google Drive 😀 Have fun and let me know your thoughts about it by leaving your comment in the map page once you played it 🙂

DM-The Rhia Valley, coming soon

DM-The Rhia Valley is almost finish and I can already say that Snipers will love it 🙂 I wanted to create a nice cinematic but the built-in tool is giving me a “not pleasing” result to stay polite 😦 So, I won’t make one. Therefore, I could make this Asset demo so it shows to players what assets was used to create the level 😀

DM-S.M.C. A7 now available!

Here it is folks, DM-S.M.C. A7 is now available! Grab the level on my Google Drive. Remember to leave your comment in the level page once you played it 😉

This is the last level of the S.M.C. trilogy. Happy fragging 😀

DM-S.M.C. A7 to be release 04/04!

Good news for you my dear followers! Next Friday, April 4th, I’ll release DM-S.M.C. A7, so stay tune!

DM-Coda 1.3 available!

I’ve made some enhancements to DM-Coda 😀 You can grab it on MEGA.

Those are the updates :

  • Added Godray to directional light.
  • Changed location of ingame preview pic to Belt bridge.
  • Performed a full lighting build, production level quality.
  • Tweak all lifts position and speed.
  • Tweak armor respawn radius sound.
  • Tweak few blocking volumes. Added some. One was missing and was affecting the bots behavior badly.
  • Tweak few materials.
  • Tweak Post Process.
  • Updated preview pic
  • Updated the readme.

DM-Deep Blue Astral available!

After years of dev, at last, Chong Lee, one of my top UT mapper since UT99 released is final version of DM-Deep Blue Astral 😀 This is for me, what make a UT4 map worthy, a masterpiece of work! 95% of players won’t notice all the hard work and devotion this breauty have to offer, but I do. Find all the details at his website. He made this lengthy walkthrough video so you can appreciate all the details in visuals, sounds and physics 🙂