Author: Stevelois

Unreal and Unreal Tournament are my all time top PC games. My website is dedicated to all HQ stuff related to the Unreal / UT world.

Blackberry map pack released !

The Blackberry map pack contains 4 maps and 6 variants which are :

CTF-Detained
DM-Detained
DM-Gridlock
DM-Iron works
DM-Revelations
VCTF-Revelations

Some pics :

This  Image Was Automatically Resized by using the Screenshot Tag.  Click to  view the full version
This  Image Was Automatically Resized by using the Screenshot Tag.  Click to  view the full version
This  Image Was Automatically Resized by using the Screenshot Tag.  Click to  view the full version
This  Image Was Automatically Resized by using the Screenshot Tag.  Click to  view the full version

All info on BU & I add the CTF / VCTF in both dedicated page 🙂

CTF-Necron temple by Brian Johnson as been added in the finals

Official page & Epic thread

CTF-Battle creek by »TheHitMan« as been added in the finals

This map is Halo’s BattleCreek for UT3 🙂

Epic link

CTF-Magma by Thalos is now final !

A near faithful recreation of the UT2004 map CTF-Magma 🙂

Epic link

CTF-Football 2009 by 1XTreme as been upgraded to CTF-Football 2010 !

He promised another update on this map. He made a lot of enhancements / fix / additions. Personally, I question myself on certain things & don’t like others but it’s a nice upgrade none the less 🙂

You can grab the last version (1.3) on Epic 😀

CTF-GRD-O*bert by Odedge as been added in the finals

CTF-GRD & DM O*bert is a remake of the classic arcade game Q*bert.

For any dudes that remember that very old popular arcade game, you will love it 😀 I never was a fan of this game when I was a teen BUT I must say that it’s very accurate, simple & fun. The materials used are simple but look nice & goes with the theme. There is a GRD & a DM version :

The Greed version is intended to be a “king of the hill” map, with flags located at the top. The players will teleport back to the map if they fall off, but will take damage once they they return. The amount of damage will depend on how far you fell. Skulls will be returned to to the map via the “Skull Relocator Device’ located towards the top of the map. The O*bert sign will change colors briefly after each team scores.

The DM version will not allow players to teleport back to the map, so watch your step around the edges of the map. The U-Damage and weapons that fall off the map will be returned visa the “Weapon Relocator Derivce” located towards the top of the map. The O*bert sign will change to purple when the U-Damage is picked up and until it disappears.

Official
Epic

Quake textures / materials pack for UT3 / UDK Editor

WedgeBob have compiled some textures / materials for use with Unreal Technology 3 (either UDK or UT3), from the classic shooter, Quake. He compiled these through various tools, such as GIMP, TexMex, and Paint, etc. Although these may not exactly have the same graphics quality as the Tenebrae port, it is, however, about as close to the original as you can get.

You can find more info on & grab the pack on BU or Epic 🙂