CTF-Nayr by poppersia, added in the finals

A fast paced CTF map on 4 floating platforms, instagib only 🙂 Grab the map and leave your feedback at Epic forums.

CTF-Mythos by poppersia, added in the finals

A new CTF map by poppersia converted from UT2004 🙂 Grab the map and leave your feedback at Epic forums.

Subway station by Gaëtan ‘GoSsS’ Montaudouin

Just discovered another HQ UDK project that I wanted to share 😀 Found out more about him here 🙂 You can also check his DEV on Polycount. I can say that… I’m impress once again !

Strike Vector Beta announcement trailer

I’m happy to announce you that Strike Vector, this incredible game will enter open beta stage this January ! 😀 More at the official website 🙂

Realtime Antarctic Time by Anton Migulko

One word came to my mind when I watched the video… majestic !!!

From Anton; “Little big update for my Antarctic project. Little because not much difference in layout from the old one, big because so much of new things in shaders, its logic, sharing values, etc.

Find out more about him at his blog 😉

The machine: UDK Sci-fi cave environment by Chris Zukowski

Another fabulous project to watch 😀

From Chris; “Everything you see was made entirely by scratch in many different programs. Took me probably a workload of 2 months over the past year. I anticipating only working on it for 1 month, but it got extremely challenging at some points and I kept on adding (: Enjoy! Many thanks to all of the nice comments on polycount giving me feedback and praise! I Appreciated it very much! Glad its done!

Solus – Announcement trailer

Solus is Hourences new game 😀 It is a single player exploration and survival game, experienced in first person and developed in Unreal Engine 4. It is set on a mysterious and uninhabited alien planet. Find out more here. The trailer is below the screenshots 😉 Like everything he touch, alone or in a dev team, it look, sound and feel amazing !!!