Unreal Engine 4

City depths – Cyberpunk challenge by Alec Tucker

Cyberpunk is my preferred style when it come to environment. It as always been. and the only reason I didn’t made a Cyberpunk map for UT through the years is simply because there is no HQ free package assets I could use to build a map 😦

Meanwhile, enjoy Alec Tucker masterpiece 😀

Poltergeist – real-time character by Fabian Kolb

Just found this mind blowing character made by Fabian Kolb 😀 I wish ‘she’ could be a UT4 character! 🙂

Build Your World with KitBash 3D

Just saw that in Epic news,

By curiosity, I’ve head over this new Kitbash 3D platform to understand that it is like a Magascan site but with a different content. While Megascan is focussing on organic assets, Kitbash 3D is focussing on kits that include various type of cities, space assets, etc and there is a plethora of them! They all look completely insane, quality wise 😀

This video presentation explain it very well 🙂

UE4 and Unity real-time game art comp #1 by Stylized Station

A awesome Unreal Engine 4 and Unity Real-time game art compilation from Stylized Station 😀 Good watching!

The scavenger’s colony by Arnaud Claudet

This project is very detailed and big, and the narration while it showcases the area sounds really cool and adds to the idea. This project, ‘The Scavengers Colony’ in which a tiny city is built by a miniature species with everyday-life objects. This is Arnaud Claudet first 3D environment 😀

High voltage by David Karis

Do you like astonishing sci-fi scene? Found this small but still mind blowing scene made by David Karis 😀

W A K E by Jeffy Zachariah

A very well realized short by Jeffy Zachariah 😀

Best of UE4 #4 by Stylized Station

Another well made compilation of UE4 projects from Stylized Station 😀 Good watching!