DM maps

DM-Mégane, post # 2 – buildings

This post is to show a bit the surrounding buildings you’ll see around the map.

I started to look which stock deco meshes I can use for the surrounding. When I look at them, well, they don’t fit my needs.

1 – They are heavy resource wise, counting 3000 – 4000 poly’s.
2 – City building meshes are composed of many small building meshes that most small meshes aren’t good looking, they look very low detailed.
3 – While all those city meshes are often use at a certain distance from the main play area (that is why they don’t need to be very detailed), we don’t notice their low details so it is fine habitually but in my case, the building are very close to the play area so it look very bad.

To resolve this issue, I’ve decided to make many BSP buildings that are the closer to the play area since they are ‘in your face’, I will be able to make some good looking materials with the stock textures using realistic, simple geometry. I’ve made 4 of them so far & the result is pretty much satisfying as you can see 😀

Epic WIP thread

DM-SerenityBay by chonglee, another masterpiece!

This is another masterpiece from one of my fav mapper, chonglee 😀

I can describe the map as visually stunning, stylish, including a ton of little attentions here & there with an awesome atmosphere !

Official, BU thread, Epic thread

Finally, a great vid, I love the audio track 😀

DM-Mégane, post # 1

Well, this post is concerning my next very detailed level.

The level name is Mégane, which is a French first name but for gaming naming, I remove the accent on the ‘e’.

Since it’s more convenient to show the dev & gather comments on a forum rather then a blog, I’ve made a dev thread on Epic here that I intent to update once in a while. Of course my blog will always contain the latest definitive info in the level page while the forum serve me as a WIP only.

As for the theme, It’s the first time I use a combination of brick & techy meshes & materials. I already use custom textures for the floor provide by mAlkAv!An. My inspiration come from stock maps but as always, I use my own style of mixing the assets to obtain a different look. I also want to obtain an UT99 feel to it. The blue & red colors are pretty much dominant in UT99. My goal is to obtain the classic look & feel by using colors & no saturation. The main color is yellowish & all areas use little spots of blue &/or red colors like in the old times. Expect contrast & darker lighting in many spots, like in real life.

I also plan to add many animated stuff, like broken fans, garage doors that moves, crates that goes up and down on a moving platform & such. Basic but cool 😀

I don’t have any planned release date yet. At least I can say I started this level in mid-December at the same time we’ve release the ‘UOF DM Map Pack‘.

So look at Epic thread for the dev & don’t be shy to leave constructive feedback.

THX

UOF DM Map Pack released !!!

I’m proud and happy to announce the release of UOF DM Map Pack 😀

So you can go over the official thread on UOF or go over Epic thread. I was supposed to post that tomorrow but at 23:40, I can say that we’re almost tomorrow so… lol

I hope to hear from you, the players and maybe other mappers too 😀 Here is the official showcase video,  have fun 🙂

UOF DM Map Pack, update 3

I’ve added the last pics in the first post. Head over the official Unreal Old Friends DM Map Pack thread to have more info 😀

Next announcement will be the pack official release !

Stay tune 😉

UOF DM Map Pack, update 2

I’ve added 2 more maps pics in the first post. Go over the official Unreal Old Friends DM Map Pack thread to have more info 😀

UOF DM Map Pack, update 1

Well, I’m happy to share that the official thread for the Unreal Old Friends DM Map Pack is now available 😀

As already said, this third map pack is our Christmas gift to the community 🙂 To stay tune, visit the official link above 😉

UOF DM Map Pack on the way!

I’m happy to announce that a ‘UOF DM Map Pack’ is on the way 😀

In the contrary of pack #1 and #2, the UOF team pooled its efforts on the Death Match (DM) game type this time.

This third map pack is our Christmas gift to the community 🙂 You can expect various styles expressed in small to medium maps. Inspiration has come form the UT2004 and earlier to some of Epic’s newest projects and still others drawing further afield.

Further information will be release soon 🙂