DM maps

DM-Delta release 2 now available!

I’m happy to announce the next release of DM-Delta which is compatible with the latest UT4 patch, build 4.15 😀

I was afraid to loose the map with the 4.15 patch simply because the full build function (lighting process in particular) didn’t worked at all whatever I was trying. THX to barsam2a solution on Epic forums which as permit me to make a full rebuild of the map 😀 If you want to leave a little comment on my Epic thread or here, I’ll appreciate 🙂

This is what as been done for R2 :

– Modified the BV around the jumpad near the helmet pickup.
– Add BV to the 2 turbines in front of the helmet pickup.
– Boost sun brightness.
– Remade preview pic.
– File size is 30MB smaller! THX to UE 4.15 pack compression 🙂

I’m done with this map unless a repack is required in the future. For all info about the map, head over here.

My first map for UT4, DM-Delta release!

I’m please to announce the release of my new map for UT4, DM-Delta 😀

I’ve been working hard on this map since months now. I was interested to play with UE4 features and see what I could come up with. In the contrary to my previous maps, I didn’t had a layout in mind so my goal was to build something that look nice and fun to play. A simple FFA map 🙂

This first release (R1) is a complete one. I mean that meshing, lighting, music, sounds, blocking volume, collisions, story, preview pic are done. I’m interested about issues or exploits and maybe pickup placement suggestions. I already mentioned that the first HUB that will get the map is Unreal Carnage. I hope you will have fun playing it.

For all info about the map, head over here. Note that the pics aren’t up-to-date. It look better ingame. Enjoy 😀

My new map for UT4… – post # 2

Been working on this map since few months now, almost everyday!

Layout, pickup placement, meshing, collisions, post processing, lighting are done 😀 Today, I started to work on the exterior of the map, the non playable area. Read the first post here.

Moloch November maps for UT3 released

For those who still play UT3, Michail ‘Moloch’ Levchinko as release some new maps, a November 2016 pack 😀

Requirements :

– Unreal Tournament 3 Patch 2.1 with Titan pack.
– Bombing Run mod version 3.1 by Mark Caldwell which is included in this pack.

This pack contains :

BR-Alien_Explorer_Necronomicon_Edition( Plateau_Leng_50.000.000 years BC)
DM-Hyperanormous_Necrotizae_Biotech_Combinator(Alien_Flyer)
CTF-Hyperanormous_Necrotizae_Biotech_Combinator(Alien_Flyer)

Grab the pack from MediaFire or DropBox 😀 Head over his Epic thread to leave your comments 🙂

Moloch map pack 5 for UT3 released

For those who still play UT3, Moloch map pack 5 as been release 😀 All maps as been made by Michail ‘Moloch’ Levchinko 🙂

Requirements :

– Unreal Tournament 3 Patch 2.1 with Titan pack.
– Bombing Run mod version 3.1 by Mark Caldwell which is included in this pack.

This pack contains :

BR-Necrospace
BR-SpaceGalleonElysiumDocks
CTF-AlienExplorer
CTF-CrowdedDowntown
CTF-Cyberfuturism
CTF-Liandrium
CTF-TantraMultiversum
DM-AlienExplorer
DM-Cyberfuturism
DM-Liandrium
DM-RunDownBackAlley
DM-SpaceGalleon
DM-Tantra
VCTF-Necrospace

Grab the pack here 😀 Head over Epic to leave your comments 🙂

My new map for UT4…

I didn’t thought I’ll be writing this but since ±2 month, I’m playing with the UT4 editor and building a new DM map 😀

In the map making process, instead of making the layout with BSP and then replacing the BSP shell by meshes, I’m directly adding meshes to craft the layout. In the contrary to my previous maps, I don’t have a layout in mind so I’m crafting the layout as far as I go by adding meshes and play with them 🙂

I won’t go trough the standard process neither (alpha-beta-RC-final) but instead release 1 – 2 versions (R1, R2) before the final just for debugging purpose. So, I don’t know when I’ll release the first version (R1) to the public, only time will tell! I’m pretty sure this news will make my readers happy 😉 Now, few renders from the editor 😀

Moloch map pack 4 Reconstruction Pack for UT3 released

For those who still play UT3, Moloch map pack 4 Reconstruction Pack as been release 😀 30 maps in all! All maps as been made by Michail ‘Moloch’ Levchinko 🙂

Requirements :

– Unreal Tournament 3 Patch 2.1 with Titan pack.
– Bombing Run mod version 3.1 by Mark Caldwell which is included in this pack.

This pack contains :

BR-Bulletdozer
BR-Conquestor
BR-Corpsecity
BR-HammerOfGod
BR-GodOfMadness
BR-Infernus
BR-Megalodon
BR-Predator
BR-RisingSun
CTF-Aquarsenal
CTF-Conquestor
CTF-FerrariVSBugatti
CTF-GodOfMadness
CTF-HyperionJungle
CTF-Laniakea
CTF-NewMolochRD
CTF-Predator
CTF-RisingSun
CTF-ShangriLa
CTF-Supernova
DM-1on1-Sanctuary
DM-Bulletdozer
DM-Corpsecity
DM-Infernus
DM-Laniakea
DM-Megalodon
DM-NewMolochRemastered
DM-Predator
VCTF-Sanctuary
VCTF-SanctuarySE

Grab the pack here. Head over Epic to leave your comments 😉 Some pics now :

DM-ScraperDeck by TKBS

Players that already played the Mirror’s Edge game, DM-ScraperDeck for UT3 is base on a map with the same name and also using some of the Mirror’s Edge assets. TKBS build this map over a year ago but did not release it until now 🙂

Also, there are few cool things in this level like breakable glass, manual lifts, PhysX actors, etc as shown in this video 😀