Just saw this trailer and I must say I found it original, cute and it look, sound feel awesome ! More at facebook. From the dev team : A Game Art and Design trailer from Ringling College of Art and Design, Hamster Pinball is by Chris Lewis, Dahye Kim, and Paolo G.B. Neto.
Author: Stevelois
New ‘Modular building assets’ by Nobiax
New building meshes ! 😀 deviantArt link

Legacy, NyLeve’s Falls release!
My buddy Lord_PorkSword released Ny Leve’s Falls today ! I didn’t thought it would be released so soon 🙂 Players can enjoy it right now 😀 The level is available in DM / TDM, DOM / DblDOM. Registration on UOF forum is quick and easy in case you want to leave your feedback 😉 The map as also been release on Epic and BU forums.

Legacy, NyLeve’s Falls DOMination trailer!
My buddy Lord_PorkSword decided to remake Unreal and released the first game level which is called Vortex Rikers. The game level that follow he’s working on is ‘Ny Leve’s Falls’. It is in private testing at the moment but a public release should be announce soon 🙂 The project can be follow at UOF. Registration on UOF forum is quick and easy. Below, the latest progress pics of Legacy as long as the new Ny Leve’s Falls DOMination trailer 😀




Swarm Protocol, official trailer
Damn it !!! Can you believe all this is made by only 3 dudes !?! They call themselves Team Raunchy (quite cool haha :)). So, another delicious trailer for the eyes 😀
From the team : “The final 2.5 minute trailer for our Senior Thesis Project: “SWARM PROTOCOL” – a game pitch/trailer created entirely by Team Raunchy (Mike Poe, Bryan Shannon, Thomas Trently) over the course of the last year at RINGLING COLLEGE OF ART AND DESIGN. All assets designed, modeled, and textured by Team Raunchy utilizing Maya, zBrush, UDK, Photoshop and various other programs. Shot in real-time in UDK. Music edited and enhanced by Nick Poe. Original “Night Ambush” Theme from Killer Tracks.”
To contact Team Raunchy ; Mike Poe (mpoe@ringling.edu), Bryan Shannon (bshannon@ringling.edu) and Thomas Trently (ttrently@ringling.edu).
Strike Vector announcement
WAR-Port 29 by slik_sh00ter is final
How to create texture atlases (tileable) UE3/UDK tutorial by mAlkAv!An
Another clever and well explained tutorial 🙂
mAlkAv!An website How to create texture atlases (tileable)
This is the result when you look at the terrain, which I found stunning 😀






