I’m very happy to share the final version of DM-Fondation 😀
Final changes, in no particular order :
- Switched Shock Rifle and Rocket Launcher and their ammos. By design, the player standing on the Belt platform can be kill from the opposite of the map by a hitscan weapon. Only with those changes made, the gameplay is better, to my surprise 😮
- Decreased the lift time near the Belt. From 0.7 to 0.65 so players can jump a bit higher without hitting their head on the ceiling blocking volume.
- Adjusted few static meshes collisions here and there.
- Adjusted blue and green light materials colors.
- Corrected the English story.
A big THX to Achernar, ÐutchSmºke, Mac Apex, Mic and Wulfgar63 for their RC1 feedback 🙂