Desert Oasis by Millan Singh

Desert Oasis made by Millan Singh is a personal level design challenge to complete a level in 5 days only ! Honestly, I’m impress 😀 UE4 thread here.

Jailbreak Bloody Mappack, part 1 release !

I’m happy to announce the release of the Jailbreak Bloody Mappack part one 😀 Part 2 should be available soon. Part one contains 14 maps for the Jailbreak mod on UT3. UT3 with the last patch, the TitanPack and the Jailbreak mod must be installed of course. Find out more on BU or Epic 🙂

Bully, Rockstar games environment recreation by Wesley Arthur

Bully, a Rockstar games environment recreation made by Wesley Arthur. What impress me is that he have made everything in the scene from scratch ! Taking into account the amount of stuff that as been created in the video is simply astonishing 😀 UE4 thread here.

UT4 Menu music track by Nonemm

Fabian Joosten, aka Nonemm on Unreal Tournament forums is a music composer who just release the standalone music track of the current Unreal Tournament Menu music 😀

He’s making the music tracks for few WIP custom maps which are available trough is signature. The track is so goood that you can easily listen it like any other UT music track. Head over here for more details 🙂

SciFi reactor room by Matthias Schmidt

A stunning scene from Matthias Schmidt 😀 A scene he’s been working on over the last months as a personal side project. It’s a portfolio show piece, nothing playable. More info here 🙂

Unreal Tournament 4, new UT HUD settings menu

What a pleasing surprise I had when following the official HUD WIP thread today 🙂 Here is a quick preview of the new HUD settings menu Joe Wilcox did over the Holiday ! This should make it in to the next build.

By the way, happy new year everyone !!! 😀

Grenade asset and material for level designers for UE4

A HQ grenade mesh and a materials for level designers 😀 Both are featuring in my UE4 resources page. Click the (DL) to download the asset and click on (Epic) to go at the Epic thread.

Grenade asset by James Butcher (DL) (Epic)

Material for Level Designers by Roel Bartstra (DL) (Epic)