I finally replace all static meshes by BSP in DM-L.E.0. 😀
So the main area is done and also the basic trimming, which is not obvious with the trim materials used. I’m playing it intensively to get a good feeling about it and this BSP release will be the next to be release, possibly this friday 🙂
Wow! Look at this map, even in early stage, reminds me of UOF’s Animus
It brings me nostalgic memories
The simple shapes, and the fog, platforms are various altitudes, perhaps a jump pad too
What is your map gonna be themed about?
Animus was like in the desert, it had sand everywhere
Love it! ^^
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Hey 🙂 Thx!
I know the map since I was heavily involved in all UOF packs (ps. check the readme file included with all packs) 😉
I’m greatly inspired by this map for the theme 😀
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