DM-L.E.0., progress

I finally replace all static meshes by BSP in DM-L.E.0. 😀

So the main area is done and also the basic trimming, which is not obvious with the trim materials used. I’m playing it intensively to get a good feeling about it and this BSP release will be the next to be release, possibly this friday 🙂

2 comments

  1. Wow! Look at this map, even in early stage, reminds me of UOF’s Animus

    It brings me nostalgic memories

    The simple shapes, and the fog, platforms are various altitudes, perhaps a jump pad too

    What is your map gonna be themed about?

    Animus was like in the desert, it had sand everywhere

    Love it! ^^

    Liked by 1 person

    1. Hey 🙂 Thx!

      I know the map since I was heavily involved in all UOF packs (ps. check the readme file included with all packs) 😉

      I’m greatly inspired by this map for the theme 😀

      Like

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