DM-A v A PR2 is now ready to download 😀 Next version is the final one so it’s now your time to contribute to get a more polished level. This is what as been done since PR1 :
- Add few crates in the Shock / Sniper area.
- Add a ceiling light in the vent, I forgot that for PR1 😛 That vent is a shortcut from the Link area to the Shock area and player must crouch to travel it.
- Add 2 vials in each corner on the level. Some on crates, some very close to the wall.
- Add blocking volumes in few areas for better flow.
- Fix very bad BSP shadows in 2 areas.
- Lower the generator sound radius and volume a bit (areas where you see active control panels).
- Remade a lighting pass (production quality).
- Tweak lighting.
- Tweak textures alignments all around the level.
- Update preview screen.
Special THX to Kevin Hartmann, Mac Apex, Mic and Wulfgar 63 for testing PR1, your feedback was very helpful! As always, when I receive feedback, names are credited in the readme 🙂