I’m happy to announce the availability of the final version of DM-Lost In Time 😀 For those who already have access to my MEGA storage, grab the level there and overwrite the previous one and voilà 😉 This is what as been done since RC1 :
- Made a custom lift that replace the default one.
- Near the 50 armor, blocking volume was missing, player could hide in the rocks.
- Another blocking volume was missing under a big tile in the building.
- Blocking volumes as been added and mesh collisions adjusted between the Shock lift and Sniper opening.
- Various tweaks on the landscape and plant materials.
- Other little tweaks here and there.