Displacement blend materials by Lincoln Hughes

A free set of Displacement blend master materials for Unreal Engine 4 by Lincoln Hughes that can be used to add depth to the surfaces in your scene. They can be used to seamlessly blend between multiple texture layers, or to add puddles to your materials with vertex-blending 🙂 Get the free materials at Gumroad 😀 Any contributions made on Gumroad will be put into making more free content for everybody 😉

– Vert-blend between height maps and puddles
– Two-layer displacement texture blending
– Easy puddle customization
– Foliage master shader for grass and leaves
– World space UV’s
– Distance-based tessellation
– Comes with example scene
– Easily test out your assets and textures without the complication of shader creation

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