Tileable maps (Stone #1) by mAlkAv!An

From the author : 🙂

“I created a first set of tillable normal, height and ambient occlusion maps for free use. The idea is to use those in combination with basic diffuse textures to create different looking materials.”

UDK example scene :

Official and UOF thread

5 comments

  1. Yep, awesome job indeed 😀

    He mentioned that he will enventually release other textures packs so check his homepage or the UOF thread often 😉

    Of course, I’ll make a post when a new pack will be available 🙂

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  2. Hi, there will be, for sure, at least one more package containing similar tileable maps.

    The upcoming stones will have less geometrical shapes and therefore providing a more natural and believable look.

    Thanks for sharing, crediting and downloading 🙂

    greetings
    malk

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