Really like this UDK level 😀
From the author:
“I made this level for UDK for fun. It is quick assembly of the parts from one level from iPhone 4 and iPad 1 game :)”. More awesome stuff at his homepage 🙂
Really like this UDK level 😀
From the author:
“I made this level for UDK for fun. It is quick assembly of the parts from one level from iPhone 4 and iPad 1 game :)”. More awesome stuff at his homepage 🙂
From Nobiax:
“A quick thing! New textures, the “tiger” camo is highly inspired from COD Black Ops (I guess)”

From the author : 🙂
“The second tileable map package contains 6 normal, height and ambient occlusion maps as well as blend masks. Again the idea is to use those maps to create materials by using basic diffuse textures which you will usually find a lot of in UE3’s sample content. Contrary to the first package I changed the texture setup this time. Whilst all normal maps are stored in one 24bit .tga, ambient occlusion & height maps and blend masks are stored in just one 24bit .tga file using the red, green and blue channel separately.”


Just saw that Campagnini released some free 3d models / game assets 😀 You can download an empty cardboard boxes & a simple industrial button 🙂 Nice work 🙂
From Campagnini:
“Download those free models for use in your private or commercial work. Available 3d model formats are *.blend, *.ase, and *.obj, the texture map is available in a layered *.psd and non-layered *.png. This work is licensed under a Creative Commons Attribution 3.0 Unported License.”
Empty cardboard boxes

Simple industrial button
