Part 2

Players: 4 – 6
Version: n/a
Released: n/a
Download: n/a
Checksum: n/a

Story / Histoire

Journey to Oblevia, Part 2. Jerl Liandri acquired this supply point for B30-type spacecraft as a possible tax relief for his other fledgling company, Liandri Mining. Now Liandri Corp. converted it into a combat arena. Although not very complex, it still manages to claim more victims than the neighboring stations in the sector in which it is located.

Voyage vers Oblévia, deuxième partie. Jerl Liandri a acquis ce point de ravitaillement pour les vaisseaux spatiaux de type B30 comme une éventuelle décharge fiscale pour son autre entreprise naissante, Liandri Mining. Maintenant, Liandri Corp. l’a converti en une arène de combat. Bien que peu complexe, il parvient tout de même à faire plus de victimes que les stations avoisinantes du secteur dans laquelle il se trouve.


Put the files into :

Local Drive:\Users\YourUsername\Documents\UnrealTournament\Saved\Paks\DownloadedPaks or
Local Drive:\UT4\UnrealTournament\UnrealTournament\Content\Paks

If this directory is not currently on your system, you can safely create it.


The second part of my Journey to Oblevia project is DM-Stalwart XL. The second part is still in space. The story has been adapted accordingly.

The original Stalwart have the Vest armor but as been removed in the XL and imho it was the contrary to do, it should had more armor. So, the pickups are the same but there are additions. There is 2 Enforcer + 1 Flak + 1 RL ammo and 25 + 50 + 100 armor spread accros the level. The Flak is also easier to reach.

I hope my version will satisfy gamers looking for a remake that takes advantage of current graphics capabilities, as well as an overall experience worthy of the original.

There is no music track. Instead, I made a custom ambient mix that combine interesting sounds.

Note, for all my maps I use Temporal AA since it offer the best visuals.

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