Players: 6 – 10
Version: 1.0
Released: 17-08-2018
Download: GoogleDrive, UTCC, Readme
Forums: Epic
WinMD5: 475d318adb57988d5d342ac3e3bf4e49

Story / Histoire

A tournament to death in an abstract place, devoid of any organic life stimulates you? So, this tournament will take place in Aryth because it is the place of predilection to satisfy you.

Un tournoi à mort dans un lieu abstrait, dépourvu de toute vie organique te stimule? Alors, ce tournoi aura lieu à Aryth car c’est l’endroit de prédilection pour te satisfaire.


Put the extracted files into ‘…\UnrealTournament\UnrealTournament\Content’ directory. If this folder is not currently on your system, you can safely create it.


This level is very different from my previous maps. Visually, it’s a very abstract and clean environment. Also, technically, there are only 2 lights in this level, a skylight and a directional light, that’s it! Very cool, don’t you think 😀 My goal while building this thing, was to obtain clean visuals and also use a very small amount of static meshes.

Custom content

Materials: 9
Material function: 0
Material instance: 34
Music: stock game track
Static meshes: 10
Textures: 5
VFX: 0


  1. I really like the design of this map. It seems like a blend of the fast-download mentality of the old UT3 gdawgg maps, but yet has the dynamic layout of a stock map. It’s a nice blend of simplicity and complexity. Looks great! Also, nice video!


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