Players / 4 – 10
Released / 01-07-2023
Version / 1.4
Download / On demand only, read further below how to get the file
Checksum / 0da07b7527d4a3d1a97ffd3e6c63c1fa
Story / Histoire
Following the discovery of Elik peaceful sanctuary in the heart of the Dakylian caves, LMC’s extensive research in this region has uncovered another venue for larger-scale tournaments. Unfortunately, the Dakylian caves are no longer a place of eternal rest…
Suite à la découverte du paisible sanctuaire d’Elik, au cœur des grottes du Dakylian, les recherches approfondies de LMC dans cette région ont permis de découvrir un autre lieu propice au tournois de plus grande envergure. Malheureusement, les grottes du Dakylian ne sont plus un lieu de repos éternel…
A little video that shows some tricks, me in solo and another in action
Installation
Put the files into
Local Drive:\Users\YourUsername\Documents\UnrealTournament\Saved\Paks\DownloadedPaks or
Local Drive:\UT4\UnrealTournament\UnrealTournament\Content\Paks
If this directory is not currently on your system, you can safely create it.
Details
Now that DM-Elik, a duel focused level using Epic Soul Cave assets is finish, I’m reusing the assets for this new level 😀 Made for DM-Elik, I’m reusing my unique custom Jumpad 🙂
Note, for all my levels I use Temporal AA since it offers the best visuals.
How to get the file?
If you want to play this level, let me know by going to my About page, then you can email me. I will get back to you as soon as possible and provide you with a download link where all my levels and readme are. You can also go to my FB page and ask me privately 🙂
Although the filesize is quite big, it runs very smooth on my machine – (2560×1440) – thumbs up! The visuals are great, the realism of light and shadow and the surfaces is stunning. Bots are acting very well, so what more can i ask for?
Of course i´m looking foward to your next one… keep up the good work!
Best regards,
“{DJ}Dettchen”
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I like this one. Good job.
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BiGUp for finalizing this beauty Stevelois.
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Looks good with AA on. I think it needs a nicer sky, that generic sky bp just doesn’t suit the map.
Collision is good, FPS is ok and I like what you did with the jumppads.
I think you’ll get complaints about how it looks without AA though, but you must be used to that by now. 😛
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Mon dieu.. finalise porte une autre signification au Québec it seems and that’s fine by me!😛
Merci for re-finalizing this beaut Steve!
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LOL
Well “Mon dieu” is the same as “OMG” but it as different in meanings in QC 😛
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This is a quick introduction of the few possible movements that can be done 🙂
Not knowing me for my UT levels, when visiting my website, looking at the levels pics, since all my levels are very detailed, viewers can think that players can be stopped, blocked, slowed down by various obstacles on the ground &/or wall. It’s never the case. In all my levels, gameplay is always a priority, not just pretty visuals and as you can see, basic moves like wall dodge, wall run, lift jumping, etc. are easy to do 😀
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Very nice map !! Shame it’s always the same map in match making on UT4, never yours.
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Thanks for the lesson in this beautiful map 🙂 Will try a few new tricks next time I am playing it.
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Good job, need more content, more and more)).
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Damn, these graphics are second to none~
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une de mes favorites 🙂
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Another great level, I think this is my favorite level until now..I do have a few to go though.. 😉
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Amazing Map!
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